Ключевые слова

Multiple Intelligences, videogames, gamification, assesment, intervention, digital tools, education

Резюме

Howard Gardner revolutionized the concept of intelligence with his Multiple Intelligences Theory. His vision was widely supported by the educational community, which considers different forms of learning and accessing knowledge. Despite its impact, there is still a lack of development of tools that can easily, practically and reliably evaluate multiple intelligences. This work describes the design, development, and piloting of TOI (Tree of Intelligences) software, a digital tool to evaluate multiple intelligences and perform interventions through video games. The aim of the study is to present the design of the TOI software and test its operation, analysing the distribution of the results game by game and checking whether there are differences according to gender or school year. A total of 372 primary school students participated, aged 5 to 9 years old (M=7.04, SD=.871), from three schools in Asturias and Madrid. The results show that 9 out of 10 games had a normal distribution and that there were no gender differences in most games, but there were differences in relation to the school year. We concluded that due to its operation and design TOI software has the potential be a suitable instrument for the evaluation and intervention of multiple intelligences.

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Техническая спецификация

Получила: 29-05-2018

пересмотренный: 15-07-2018

Принятый: 01-08-2018

OnlineFirst: 15-11-2018

Дата публикации: 01-01-2019

Время пересмотра статьи: 47 дней | Среднее время пересмотра вопроса 58: 41 дней

Время принятия статьи: 64 дней | Время приема Номер 58: 74 дней

Время редактирования препринта: 172 дней | Выпуск препринта среднего времени редактирования 58: 182 дней

Время редактирования статьи: 217 дней | Среднее время редактирования журнала 58: 227 дней

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Garmen, P., Rodríguez, C., García-Redondo, P., & San-Pedro-Veledo, J. (2019). Multiple intelligences and video games: Assessment and intervention with TOI software. [Inteligencias múltiples y videojuegos: Evaluación e intervención con software TOI]. Comunicar, 58, 95-104. https://doi.org/10.3916/C58-2019-09

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