Palabras clave

Aprendizaje conectado, cosplay, trayectorias de aprendizaje, aprendizaje permanente, cultura participativa, estudio de caso, análisis cualitativo, estudios culturales

Resumen

El aprendizaje conectado explica cómo las personas pueden construir rutas de aprendizaje conectadas a sus intereses, sus relaciones y al aprendizaje formal que lleven a oportunidades de futuro en una carrera profesional. Sin embargo, la mayoría de los sistemas de aprendizaje no están diseñados para una experiencia de aprendizaje conectado. Por ejemplo, casi todas las escuelas siguen enseñando asignaturas como unidades cerradas que no conectan con los intereses de los alumnos fuera de la escuela. Todavía no sabemos lo suficiente sobre la estructura de los ambientes naturales de aprendizaje conectado que sí activan la experiencia de aprendizaje con diferentes contextos y llevan a los alumnos hacia un camino de crecimiento. Aprender más sobre lo que funciona en estas rutas de aprendizaje nos permitirá diseñar entornos de aprendizaje conectado para ayudar a más jóvenes a obtener los resultados deseados. El presente trabajo analiza dos casos prácticos de «cosplayers» –aficionados que crean sus propios disfraces de personajes ficticios y los llevan a convenciones y eventos– que se beneficiaron de entornos de aprendizaje conectado correctamente desarrollados. Aspectos importantes que surgieron en el estudio incluyen las relaciones con el apoyo y cuidado de y hacia los otros: dos caminos únicos que comienzan con un difícil desafío: las oportunidades económicas derivadas del cosplay y las comparaciones con otras experiencias escolares formales. Todo ello afecta la manera de diseñar entornos de aprendizaje conectado que apoyen a todos los alumnos en sus caminos únicos hacia el futuro.

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Ficha técnica

Recibido: 31-05-2018

Revisado: 27-06-2018

Aceptado: 01-08-2018

OnlineFirst: 15-11-2018

Fecha publicación: 01-01-2019

Tiempo de revisión del artículo : 27 (en días) | Media de tiempo de revisión de los manuscritos del número 58: 41 (en días)

Tiempo de aceptación del artículo: 62 (en días) | Media tiempo aceptación de los manuscritos del número 58: 74 (en días)

Tiempo de edición OnlineFirst: 170 (en días) | Media tiempo edición de los OnlineFirst del número 58: 182 (en días)

Tiempo de publicacicón final del artículo: 215 (en días) | Media tiempo de publicación final de los articulos del número 58: 227 (en días)

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Bender, S., & Peppler, K. (2019). Connected learning ecologies as an emerging opportunity through Cosplay. [Los entornos de aprendizaje conectado como oportunidad emergente mediante el Cosplay]. Comunicar, 58, 31-40. https://doi.org/10.3916/C58-2019-03

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