Keywords

Ubiquitous learning, education, online education, mobile devices, e-learning, digital literacy, m-learning, augmented reality

Abstract

Augmented reality emerges as a tool, on which it is necessary to examine its real educational value. This paper shows the results of a bibliometric analysis performed on documents collected from the Web of Science repository, an Internet service that concentrates bibliographic information from more than 7,000 institutions. Our analysis included an overall universe of 12,000 indexed journals and 148,000 conference proceedings. From those, we selected a sample targeting the terms “mobile-learning” or “m-learning” and “augmented reality” as descriptors or components of titles of scientific works. The analysis on journals (n=741) and in conference proceedings (n=913) reveals a differentiated perspective in each area in the last two years. A qualitative ana¬lysis of 67 scientific productions addressing these subjects complements the research. This highlights five themes: conceptualization of the phenomenon, development of new methodologies, motivation, spatial delocalization, and implementation in subject-matter areas. The research highlights logical changes, such as greater and differentiated access to information; transcendent innovations, such as increasing informal and ludic activities, insertion into virtual environments, membership of specific groups, and networks of friendly interaction, along creation of new scales of values. These elements are now beginning to constitute fundamental parts of teaching methodologies. Education appears to be subsidiary to technical advances, thus imposing a drastic methodological change.

References

Abate, A., & Nappi, M. (2016). Augmented Reality Based Framework for Multimedia Training and Learning. Multimedia Tools and Applications, 75(16), 9507-9509. https://doi.org/10.1007/s11042-016-3551-7

Link DOI | Link Google Scholar

Aguaded, I., Vazquez-Cano, E, & Lopez-Meneses, E. (2016). El impacto bibliométrico del movimiento MOOC en la Comunidad Científica Española. Educación XX1, 19(2), 77-104. https://doi.org/10.5944/educXX1. 13217

Link DOI | Link Google Scholar

Al-Emran, M., Elsherif, H., & Shaalan, K. (2016). Investigating Attitudes towards the Use of Mobile Learning in Higher Education. Computers in Human Behavior, 56, 93-102. https://doi.org/10.1016/j.chb.2015.11.033.

Link DOI | Link Google Scholar

Alrasheedi, M., Capretz, L., & Raza, A. (2016). Management's Perspective on Critical Success Factors Affecting Mobile Learning in Higher Education Institutions, an Empirical Study. Journal of Educational Computing Research, 54(2), 253-274. https://doi.org/10.1177/0735633115620387

Link DOI | Link Google Scholar

Amara, S., Macedo, J., Bendella, F., & Santos, A. (2016). Group Formation in Mobile Computer Supported Collaborative Learning Contexts: A Systematic Literature Review. Educational Technology, & Society, 19(2), 258-273.

Link Google Scholar

Avila, H. (1999). Introducción a la metodología de la investigación. México: Instituto Tecnológico de Cuauhtémoc.

Link DOI | Link Google Scholar

Avila, L., & Bailey, M. (2016). Augment your Reality. IEEE Computer Graphics and Applications, 36(1), 6-7.

Link DOI | Link Google Scholar

Burden, K., & Hopkins, P. (2016). Barriers and Challenges Facing Pre-Service Teachers use of Mobile Technologies for Teaching and Learning. International Journal of Mobile and Blended Learning, 8(2), 1-20.

Link Google Scholar

Cabero, J., & Barroso, J. (2016). The Educational Possibilities of Augmented Reality. Journal of New Approaches in Educational Research, 5(1), 44-50. https://doi.org/10.7821/naer.2016.1.140

Link DOI | Link Google Scholar

Cantillo, C., Roura, M., & Sanchez, A. (2012). Tendencias actuales en el uso de dispositivos móviles en educación. LaEduc@ción Digital Magazine, 147.

Link Google Scholar

Castro, G., Dominguez, E., Velazquez, Y., Matla, M., Toledo, C., & Hernandez, S. (2016). MobiLearn: Context-Aware Mobile Learning System. IEEE Latin America Transactions, 14(2), 958-964.

Link DOI | Link Google Scholar

Chang, Y., Chien, Y.H., Yu, K., Lin, H., & Chen, M. (2016). Students' Innovative Environmental Perceptions and Creative Performances in Cloud-Based M-Learning. Computers in Human Behavior, 63, 988-994. https://doi.org/10.1016/j.chb.2016.06.032

Link DOI | Link Google Scholar

Chen, CH., Chou, Y., & Huang, CY (2016). An Augmented-Reality-Based Concept Map to Support Mobile Learning for Science. Asia-Pacific Education Researcher, 25(4), 567-578. https://doi.org/10.1007/s40299-016-0284-3

Link DOI | Link Google Scholar

Cubillo, J., Martin, S., Castro, M., & Boticki, I. (2015). Preparing Augmented Reality Learning Content should be Easy: UNED ARLE- an authoring tool for augmented reality learning environments. Computer Applications in Engineering Education, 23(5), 778-789. https://doi.org/10.1002/cae.21650

Link DOI | Link Google Scholar

Davies, R.S; Howell, S.L., & Petrie, J.A. (2010). A review of trends in distance education scholarship at research universities in North America, 1998-2007. The International Review of Research in Open and Distributed Learning, 11(3), 42–56.

Link DOI | Link Google Scholar

El-Kabtane, H., Sadgal, M., El Adnani, M., & Mourdi, Y. (2016). An Augmented Reality Approach to Integrate Practical Activities in E-Learning Systems. International Journal of Advanced Computer Science and Applications, 7(2), 107-117. https://doi.org/10.14569/IJACSA.2016.070215

Link DOI | Link Google Scholar

Furio, D., Juan, M., Segui, I., & Vivo, R. (2015). Mobile Learning Vs. Traditional Classroom Lessons: A Comparative Study. Journal of Computer Assisted Learning, 31(3), 189-201. https://doi.org/10.1111/jcal.12071

Link DOI | Link Google Scholar

Garcia, A., Guerrero, R., & Granados, J. (2015). Buenas prácticas en los entornos virtuales de enseñanza-aprendizaje. Revista Cubana de Educación Superior, 0(3), 76-88.

Link Google Scholar

Garcia, J. (2016). Augmented Reality: Technology for Training. Pixel-Bit, 49, 241-242.

Link Google Scholar

Gimhyesuk (2016). A Study on Mobile Application Design for English Vocabulary Learning. Journal of Linguistics Science, 78, 67-99. https://doi.org/10.21296/jls.2016.09.78.67

Link DOI | Link Google Scholar

Hackett, M., & Proctor, M. (2016). Three-Dimensional Display Technologies for Anatomical Education: A Literature Review. Journal of Science Education and Technology, 25(4), 641-654. https://doi.org/10.1007/s10956-016-9619-3

Link DOI | Link Google Scholar

Harley, J., Poitras, E., Jarrell, A., Duffy, M., & Lajoie, S. (2016). Comparing Virtual and Location-Based Augmented Reality Mobile Learning: Emotions and Learning Outcomes. Educational Technology Research and Development, 64(3), 359-388. https://doi.org/10.1007/s11423-015-9420-7

Link DOI | Link Google Scholar

Heradio, R., de la Torre, L., Galan, D., Cabrerizo, F., Herrera-Viedma, E., & Dormido, S. (2016). Virtual and Remote Labs in Education: A Bibliometric Analysis. Computers & Education, 98, 14-38. https://doi.org/10.1016/j.compedu.2016.03.010

Link DOI | Link Google Scholar

Hsia, J. (2016). The Effects of Locus of Control on University Students' Mobile Learning Adoption. Journal of Computing in Higher Education, 28(1), 1-17. https://doi.org/10.1007/s12528-015-9103-8

Link DOI | Link Google Scholar

Huang, H., Liaw, S., & Lai, C. (2016). Exploring Learner Acceptance of the Use of Virtual Reality in Medical Education: A Case Study of Desktop and Projection-Based Display Systems. Interactive Learning Environments, 24(1), 3-19. https://doi.org/10.1016/j.compedu.2016.02.008

Link DOI | Link Google Scholar

Hwang, G., & Tsai, C. (2011). Research trends in mobile and ubiquitous learning: A review of publications in selected journals from 2001 to 2010. British Journal of Educational Technology, 42(4), 65–70.

Link DOI | Link Google Scholar

Kaiiali, M., Ozkaya, A., Altun, H., Haddad, H., & Alier, M. (2016). Designing a Secure Exam Management System (SEMS) for M-Learning Environments. IEEE Transactions on Learning Technologies, 9(3) 258-271.

Link DOI | Link Google Scholar

Karimi, S. (2016). Do Learners' Characteristics Matter? An Exploration of Mobile-Learning Adoption in Self-Directed Learning. Computers in Human Behavior, 63, 769-776.

Link DOI | Link Google Scholar

Kim, D., Chun, H., & Lee, H. (2014). Determining the Factors that Influence College Students' Adoption of Smartphones. Association for Information Science & Technology, 65(3), 578-588. https://doi.org/10.1016/j.chb.2016.01.001

Link DOI | Link Google Scholar

Kim, H. (2016). Utility of the Mobile in Language Learning: With Reference to English Listening Comprehension at a University Level. Journal of Mirae English Language and Literature, 21(2), 181-201.

Link Google Scholar

Kim, H., & Hyun, M. (2016). Predicting the Use of Smartphone-Based Augmented Reality (AR): Does Telepresence Really Help? Computers in Human Behavior 59, 28-38. https://doi.org/10.1016/j.chb.2016.01.001

Link DOI | Link Google Scholar

Kopecky, K., & Szotkowski, R. (2016). Use of Mobile Touch Devices as Part of Lifelong Learning with Specific Focus on Tablets. ICLEL 2015, 1st International Conference on Lifelong Learning and Leadership for All, 221-225.

Link Google Scholar

Laine, T., Nygren, E., Dirin, A., & Suk, H. (2016). Science Spots AR: A Platform for Science Learning Games with Augmented Reality. ETR&D-Educational Technology Research and Development, 64(3), 507-531. https://doi.org/10.1007/s11423-015-9419-0

Link DOI | Link Google Scholar

Lin, Y.L., & Yang, J.C. (2016). Augmented Reality Based Learning Applied to Green Energy. Journal of Materials Education, 38(1-2), 37-50.

Link Google Scholar

Lindsay, L. (2016). Transformation of Teacher Practice Using Mobile Technology with One-To-One Classes: M-Learning Pedagogical Approaches. British Journal of Educational Technology, 47(5), 883-892. https://doi.org/10.1111/bjet.12265

Link DOI | Link Google Scholar

Liou, W., Bhagat, K., & Chang, C. (2016). Beyond the Flipped Classroom: A Highly Interactive Cloud-Classroom (HIC) Embedded into Basic Materials Science Courses. Journal of Science Education and Technology, 25(3), 460-473. https://doi.org/10.1007/s10956-016-9606-8

Link DOI | Link Google Scholar

Liu, G., Lu, H., & Lai, C. (2016). Towards the Construction of a Field: The Developments and Implications of Mobile Assisted Language Learning (MALL). Digital Scholarship in the Humanities, 31(1), 164-180. https://doi.org/10.1093/llc/fqu070

Link DOI | Link Google Scholar

Martinez, L., & Bello, J. (2001). Humanidades, educación y nuevas tecnologías. Revista Chilena de Humanidades, 2001, 187.

Link Google Scholar

Marzal, M., & Pedrazzi, S. (2015). Educational Potential of Topic Maps and Learning Objects for M-Learning in the Knowledge Society. Transinformaçao, 27(3), 229-244. https://doi.org/10.1590/0103-37862015000300005

Link DOI | Link Google Scholar

Mazaheri, M., Mohamed, F., & Karbasi, M. (2014). Mobile Phone Usage Patterns among Students in Iran. (https://www.behavioralsciences.com) (2016-12-12).

Link Google Scholar

Mittag, H. (2016). Blended Learning in Practice: An Overview on Recent Developments. Lifelong Learning Society, 12(2), 171-186.

Link Google Scholar

Mohd, A.; Daniel, E.; Low, W., & Abaziz, K. (2014). Teachers' perception of mobile edutainment for special needs learners: The Malaysian case. International Journal of Inclusive Education, 18(12), 1237-1246.

Link DOI | Link Google Scholar

Nagata, J., Giner, J., & Abad, F. (2016). Virtual Heritage of the Territory: Design and Implementation of Educational Resources in Augmented Reality and Mobile Pedestrian Navigation. IEEE-RITA, 11(1), 41-46. https://doi.org/10.1109/RITA.2016.2518460

Link DOI | Link Google Scholar

Navarro, C.X., Molina, A., Redondo, M.A., & Juarez-Ramirez, R. (2016). Framework to Evaluate M-Learning Systems: A Technological and Pedagogical Approach. IEEE-RITA, 11(1), 33-40. https://doi.org/10.1109/RITA.2016.2518459

Link DOI | Link Google Scholar

Pavlou, P., & Fygenson, M. (2006). Understanding and Predicting Electronic Commerce Adoption: An Extension of the Theory of Planned Behavior. MIS Quarterly, 30(1), 115-143. https://doi.org/10.2307/25148720

Link DOI | Link Google Scholar

Pejoska, J., Bauters, M., Purma, J., & Leinonen, T. (2016). Social Augmented Reality: Enhancing Context-Dependent Communication and Informal Learning at Work, British Journal of Educational Technology, 47(3), 474-483. https://doi.org/10.1111/bjet.12442

Link DOI | Link Google Scholar

Potkonjak, V., Gardner, M., Callaghan, V., Mattila, P., Guetl, C.,… & Jovanovic, K. (2016). Virtual Laboratories for Education in Science, Technology, and Engineering: A Review. Computers & Education, 95, 309-327. https://doi.org/10.1016/j.compedu.2016.02.002

Link DOI | Link Google Scholar

Reychav, I., Dunaway, M., & Kobayashi, M. (2015). Understanding Mobile Technology-Fit Behaviors outside the Classroom. Computers & Education, 87, 142-150. https://doi.org/10.1016/j.compedu.2015.04.005

Link DOI | Link Google Scholar

Richardson, D. (2016). Exploring the Potential of a Location Based Augmented Reality Game for Language Learning. International Journal of Game-Based Learning. 6(3), 34-49. https://doi.org/10.4018/IJGBL.2016070103

Link DOI | Link Google Scholar

Rodrigo, L. (2016). The Didactic and Methodological Use of Tablets in Classrooms of Primary and Secondary Education in Catalonia. Pixel-Bit, 48, 9-25. https://doi.org/10.12795/pixelbit.2016.i48.01

Link DOI | Link Google Scholar

Ruiz, F., & Belmonte, A. (2014). Los jóvenes como usuarios de aplicaciones de marca en dispositivos móviles. Young People as Users of Branded Applications on Mobile Devices. Comunicar, 43, 73-81. https://doi.org/10.3916/C43-2014-07

Link DOI | Link Google Scholar

Sakr, M., Jewitt, C., & Price, S. (2016). Mobile Experiences of Historical Place: A Multimodal Analysis of Emotional Engagement. Journal of the Learning Sciences, 25(1), 51-92. http://doi.org/10.1080/10508406.2015.1115761

Link DOI | Link Google Scholar

Suarez-Guerrero, C.l, Lloret-Catala, C., & Mengual-Andres, S. (2016). Percepción docente sobre la transformación digital del aula a través de tablets: un estudio en el contexto español. [Teachers' Perceptions of the Digital Transformation of the Classroom through the Use of Tablets: A Study in Spain]. Comunicar, 49, 81-89. https://doi.org/10.3916/C49-2016-08

Link DOI | Link Google Scholar

Sun, B., & Shu, H. (2016). M-learning in Foreign Language Learning. Proceedings of the 2016 International Conference on Contemporary Education, Social Sciences and Humanities. Advances in Social Science Education and Humanities Research, 74, 242-246.

Link DOI | Link Google Scholar

Sung, Y., Changb, K., & Liua, T. (2016). The Effect of Flow Experience on English Listening and Self-Directed Learning Abilities through a Listening Activity Using a Smartphone Application. Multimedia-Assisted Language Learning, 19(3), 158-177. https://doi.org/10.15702/mall.2016.19.3.158

Link DOI | Link Google Scholar

Tan, Q., & Chang, W. (2015). Location-Based Augmented Reality for Mobile Learning: Algorithm, System and Implementation. Electronic Journal of e-Learning, 13(2), 138-148.

Link Google Scholar

Tarng, W., Ou, K., Yu, C., Liou, F., & Liou, H. (2015). Development of a Virtual Butterfly Ecological System Based on Augmented Reality and Mobile Learning Technologies. Virtual Reality, 19(3-4), 253-266. https://doi.org/10.1007/s10055-015-0265-5

Link DOI | Link Google Scholar

Toh, S., Abdullah, N., Miskon, S., Rahman, A., & Habit, H. (2015). Personal Knowledge Management in M-Learning: A Systematic Literature Review. Advanced Science Letters, 21(6), 1910-1914. https://doi.org/10.1166/asl.2015.6158

Link DOI | Link Google Scholar

Tscholl, M., & Lindgren, R. (2016). Designing for Learning Conversations: How Parents Support Children's Science Learning within an Immersive Simulation. Science Education, 100(5), 877-902. https://doi.org/10.1002/sce.21228

Link DOI | Link Google Scholar

Vazquez-Cano, E., Sevillano, M., & Fombona, J. (2016). Análisis del uso educativo y social de los dispositivos digitales en el contexto universitario panhispánico. RIE, 34(2), 453-469. https://doi.org/10.6018/rie.34.2.224691

Link DOI | Link Google Scholar

Weiser, M. (1991). The Computer for the 21st Century. Scientific American, 256(3), 94-104. https://doi.org/10.1145/329124.329126

Link DOI | Link Google Scholar

Welsh, K., Powell, V., France, D., Park, J., & Whalley, W. (2015). Student Perceptions of Ipads as Mobile Learning Devices for Fieldwork. Journal of Geography in Higher Education, 39(3), 450-469. https://doi.org/10.1080/03098265.2015.1066315

Link DOI | Link Google Scholar

Yousafzai, A., Chang, V., & Gani, A. (2016). Multimedia Augmented M-learning: Issues, Trends and Open Challenges. International Journal of Information Management, 36(5), 784-792. https://doi.org/10.1016/j.ijinfomgt.2016.05.010

Link DOI | Link Google Scholar

Crossmark

Technical information

Received: 20-12-2016

Revised: 25-01-2017

Accepted: 13-03-2017

OnlineFirst: 15-05-2017

Publication date: 01-07-2017

Article revision time: 36 days | Average time revision issue 52: 36 days

Article acceptance time: 83 days | Average time of acceptance issue 52: 95 days

Preprint editing time: 147 days | Average editing time preprint issue 52: 160 days

Article editing time: 192 days | Average editing time issue 52: 205 days

Metrics

Metrics of this article

Views: 53825

Abstract readings: 45319

PDF downloads: 8506

Full metrics of Comunicar 52

Views: 398317

Abstract readings: 321466

PDF downloads: 76851

Cited by

Cites in Web of Science

Lopez Belmonte, Jesus; Pozo Sanchez, Santiago; Fuentes Cabrera, Arturo. Techno-pedagogical resources to support teaching: Augmented reality as a dynamic tool for the substitute teacher IJERI-INTERNATIONAL JOURNAL OF EDUCATIONAL RESEARCH AND INNOVATION, 2019.

Link Google Scholar

Stojsic, Ivan; Ivkov-Dzigurski, Andelija; Maricic, Olja. The Readiness of Geography Teachers to use Mobile devices in the Context of Immersive Technologies Integration into the Teaching Process GEOGRAPHICA PANNONICA, 2019.

https://doi.org/10.5937/gp23-20762

Jose Albert-Gomez, Maria; Jose Mudarra, Maria; Garcia-Perez, Maria. MDR Model: Contributions to the Motivation and Sociocultural Integration IEEE REVISTA IBEROAMERICANA DE TECNOLOGIAS DEL APRENDIZAJE-IEEE RITA, 2019.

https://doi.org/10.1109/RITA.2019.2942252

Quintero, Jairo; Baldiris, Silvia; Rubira, Rainer; Ceron, Jhoni; Velez, Gloria. Augmented Reality in Educational Inclusion. A Systematic Review on the Last Decade FRONTIERS IN PSYCHOLOGY, 2019.

https://doi.org/10.3389/fpsyg.2019.01835

Rodriguez Jimenez, Carmen; Sanz Prieto, Mariano; Alonso Garcia, Santiago. Technology and Higher Education: A Bibliometric Analysis EDUCATION SCIENCES, 2019.

https://doi.org/10.3390/educsci9030169

Lopez-Belmonte, Jesus; Pozo-Sanchez, Santiago; Fuentes-Cabrera, Arturo; Trujillo-Torres, Juan-Manuel; . Analytical Competences of Teachers in Big Data in the Era of Digitalized Learning EDUCATION SCIENCES, 2019.

https://doi.org/10.3390/educsci9030177

Lopez Belmonte, Jesus; Moreno-Guerrero, Antonio-Jose; Lopez Nunez, Juan Antonio; Pozo Sanchez, Santiago; . Analysis of the Productive, Structural, and Dynamic Development of Augmented Reality in Higher Education Research on the Web of Science EDUCATIONAL RESEARCH REVIEW, 2019.

https://doi.org/10.3390/app9245306

Coppari, N and Bagnoli, L. Teacher's Digital Literacy: Theoretical Analysis and Evaluation Proposal EUREKA-REVISTA CIENTIFICA DE PSICOLOGIA, 2020.

Link Google Scholar

Fombona Cadavieco, Javier; Pascual Sevillano, Maria A.; Vazquez-Cano, Esteban;. M-Learning in initial levels, didactic features of educational APPS CAMPUS VIRTUALES , 2020.

Link Google Scholar

Botero-Gomez, V; Ruiz-Herrera, LG; (...); Garnique, JCV. Use of Virtual Tools in Teaching-Learning Processes: Advancements and Future Direction SOCIAL SCIENCES-BASEL, 2023.

https://doi.org/10.3390/socsci12020070

Gomez-Garcia, G.; Rodriguez-Jimenez, C.; Ramos-Navas-Parejo, M.. VIRTUAL REALITY IN PHYSICAL EDUCATION AREA JOURNAL OF SPORT AND HEALTH RESEARCH, 2019.

Link Google Scholar

Spante, Maria; Hashemi, Sylvana Sofkova; Lundin, Mona; Algers, Anne. Digital competence and digital literacy in higher education research: Systematic review of concept use COGENT EDUCATION, 2018.

https://doi.org/10.1080/2331186X.2018.1519143

Marin-Diaz, Veronica; Cabero-Almenara, Julio; Manuel Gallego-Perez, Oscar. Motivation and augmented reality: students as consumers and producers of learning objects AULA ABIERTA, 2018.

https://doi.org/10.17811/rifie.47.3.2018.337-346

Bucea-Manea-Tonis, Rocsana; Bucea-Manea-Tonis, Radu; Simion, Violeta Elena;. Sustainability in Higher Education: The Relationship between Work-Life Balance and XR E-Learning Facilities SUSTAINABILITY , 2020.

https://doi.org/10.3390/su12145872

Lopez Belmonte, Jesus; Pozo Sanchez, Santiago; Fuentes Cabrera, Arturo;. The level of digital competence in education professionals: The case of Spanish physical education teachers ZONA PROXIMA , 2020.

Link Google Scholar

Calabuig-Moreno, Ferran; Huertas Gonzalez-Serrano, Maria; Fombona, Javier;. The Emergence of Technology in Physical Education: A General Bibliometric Analysis with a Focus on Virtual and Augmented Reality SUSTAINABILITY , 2020.

https://doi.org/10.3390/su12072728

Diaz-Lopez, Lourdes; Tarango, Javier; Refugio Romo-Gonzalez, Jose; . Virtual Reality in learning processes in university students: motivation and interest to awaken scientific vocations CUADERNOS DE DOCUMENTACION MULTIMEDIA, 2020.

https://doi.org/10.5209/cdmu.68958

Moreno Guerrero, Antonio Jose; Rodriguez Jimenez, Carmen; Ramos Navas-Parejo, Magdalena; Maria Sola, Jose; . Secondary Education students' interest and motivation towards using Aurasma in Physical Education classes RETOS-NUEVAS TENDENCIAS EN EDUCACION FISICA DEPORTE Y RECREACION, 2020.

https://doi.org/#EANF#

Gybas, Vojtech; Kostolanyova, Katerina; Klubal, Libor;. Using Augmented Reality for Teaching Pupils With Special Educational Needs PROCEEDINGS OF THE 18TH EUROPEAN CONFERENCE ON E-LEARNING (ECEL 2019) , 2019.

https://doi.org/10.34190/EEL.19.017

Lopez-Belmonte, Jesus; Moreno-Guerrero, Antonio-Jose; Lopez-Nunez, Juan-Antonio; Hinojo-Lucena, Francisco-Javier; . Augmented reality in education. A scientific mapping in Web of Science Información tecnológica, 2000.

https://doi.org/10.1080/10494820.2020.1859546

Aso, B; Navarro-Neri, I; (...); Rivero, P. Quality Requirements for Implementing Augmented Reality in Heritage Spaces: Teachers' Perspective EDUCATION SCIENCES, 2021.

https://doi.org/10.3390/educsci11080405

Valencia, EM; Rivas, ES; (...); Valenzuela, TL. A review of the research literature published through the Scopus and WoS databases regarding virtual reality in the period between 2016 and 2020 EDMETIC, 2021.

https://doi.org/10.21071/edmetic.v10i2.13422

Fombona-Pascual, A; Fombona, J and Vicente, R. Augmented Reality, a Review of a Way to Represent and Manipulate 3D Chemical Structures JOURNAL OF CHEMICAL INFORMATION AND MODELING, 2022.

https://doi.org/10.1021/acs.jcim.1c01255

Fombona-Pascual, A; Fombona, J and Vazquez-Cano, E. VR in chemistry, a review of scientific research on advanced atomic/molecular visualization CHEMISTRY EDUCATION RESEARCH AND PRACTICE, 2022.

https://doi.org/10.1039/d1rp00317h

Khodabandelou, R; Fathi, M; (...); Fakhraie, MR. A comprehensive analysis of the 21st century's research trends in English Mobile Learning: a bibliographic review of the literature INTERNATIONAL JOURNAL OF INFORMATION AND LEARNING TECHNOLOGY, 2022.

https://doi.org/10.1108/IJILT-07-2021-0099

Kandasamy, G; Bettany-Saltikov, J; (...); McSherry, R. Use of vision-based augmented reality to improve student learning of the spine and spinal deformities. An exploratory study SOUTH AFRICAN JOURNAL OF PHYSIOTHERAPY, 2021.

https://doi.org/10.4102/sajp.v77i2.1579

Criollo, S; Guerrero-Arias, A; (...); Lujan-Mora, S. Mobile Learning Technologies for Education: Benefits and Pending Issues APPLIED SCIENCES-BASEL, 2021.

https://doi.org/10.3390/app11094111

Taborda, SLT; Casillas-Martin, S and Gonzalez, MC. M-learning plus ARD for problem-based learning: a work-life readiness strategy Virtual laboratory for business practices TEEM'21: NINTH INTERNATIONAL CONFERENCE ON TECHNOLOGICAL ECOSYSTEMS FOR ENHANCING MULTICULTURALITY, 2021.

https://doi.org/10.1145/3486011.3486552

Chiappe-Laverde, A and Paz-Balanta, GA. M-learning: Connecting Teaching and Learning Inside and Outside of School MAGIS-REVISTA INTERNACIONAL DE INVESTIGACION EN EDUCACION, 2021.

https://doi.org/10.11144/Javeriana.m14.mlct

Nela, BTM; Santiago, PTP; (...); Belen, MJM. Emerging Technologies and Augmented Reality in the Development of Learning and Human Potential INTERNET OF THINGS, INFRASTRUCTURES AND MOBILE APPLICATIONS, 2021.

https://doi.org/10.1007/978-3-030-49932-7_24

Agrawal, R and Pillai, JS. Augmented Reality Application in Vocational Education: A Case of Welding Training ISS '20 COMPANION: COMPANION PROCEEDINGS OF THE 2020 CONFERENCE ON INTERACTIVE SURFACES AND SPACES, 2020.

https://doi.org/10.1145/3380867.3426199

Criollo-C, S; Altamirano-Suarez, E; (...); Lujan-Mora, S. Sustainable Teaching and Learning through a Mobile Application: A Case Study Sustainability, 2022.

https://doi.org/10.3390/su14116663

Gybas, V; Klubal, L and Kostolanyova, K. Using Augmented Reality for Teaching Students with Mental Disabilities INTERNATIONAL CONFERENCE ON NUMERICAL ANALYSIS AND APPLIED MATHEMATICS (ICNAAM-2018), 2019.

https://doi.org/10.1063/1.5114050

Cites in Scopus

Hermann-Acosta, A., Pérez Garcias, A. . Digital narratives, digital stories and transmedia narratives: Systematic review of literature in education in education in the iberoamerican context | [Narrativas digitales, relatos digitales y narrativas transmedia: Revisión sistemática de literatura en educación en el contexto iberoamericano]), Espacios, .

Link Google Scholar

Gómez-García, G., Rodríguez-Jiménez, C., Ramos-Navas-Parejo, M.. Virtual reality in physical education area [La realidad virtual en el área de educación física]), Journal of Sport, Health Research, .

Link Google Scholar

Gybas, V., Kostolányová, K., Klubal, L. . Using augmented reality for teaching pupils with special educational needs), Journal of Sport and Health Research, .

https://doi.org/10.34190/EEL.19.017

Gybas, V., Klubal, L., Kostolányová, K.. Using augmented reality for teaching students with mental disabilities), AIP Conference Proceedings, .

https://doi.org/10.1063/1.5114050

Albert-Gomez, M.J., Mudarra, M.J., Garcia-Perez, M.. MDR Model: Contributions to the Motivation, Sociocultural Integration), Revista Iberoamericana de Tecnologias del Aprendizaje, .

https://doi.org/10.1109/RITA.2019.2942252

López-Belmonte, J., Pozo-Sánchez, S., Fuentes-Cabrera, A., Trujillo-Torres, J.-M.. Analytical competences of teachers in big data in the era of digitalized learning), Education Sciences, .

https://doi.org/10.3390/educsci9030177

Jiménez, C.R., Prieto, M.S., García, S.A.. Technology, higher education: A bibliometric analysis), Education Sciences, .

https://doi.org/10.3390/educsci9030169

Belmonte, J.L., Moreno-Guerrero, A.-J., Núñez, J.A.L., Sánchez, S.P. . Analysis of the productive, structural, and dynamic development of augmented reality in higher education research on the web of science), Applied Sciences (Switzerland), .

https://doi.org/10.3390/app9245306

Guerrero, A.J.M., Rodríguez Jiménez, C., Navas-Parejo, M.R., Reche, J.M.S. . Secondary Education students' interest and motivation towards using Aurasma in Physical Education classes | [Interés y motivación del estudiantado de Educación Secundaria en el uso de Aurasma en el aula de Educación Física]), Retos, .

Link Google Scholar

Cadavieco, J.F., Pascual Sevillano, M.A., Vázquez-Cano, E. . M-Learning in initial levels, didactic features of educational APPS | [M-Learning en niveles iniciales, rasgos didácticos de las APPS educativas]), Campus Virtuales, .

Link Google Scholar

Calabuig-Moreno, F., González-Serrano, M.H., Fombona, J., García-Tascón, M. . The emergence of technology in physical education: A general bibliometric analysis with a focus on virtual and augmented reality), Sustainability (Switzerland), .

https://doi.org/10.3390/su12072728

Stojšić, I., Ivkov-Džigurski, A., Marĭić, O.. The readiness of geography teachers to use mobile devices in the context of immersive technologies integration into the teaching process), Geographica Pannonica, .

https://doi.org/10.5937/gp23-20762

Quintero, J., Baldiris, S., Rubira, R., Cerón, J., Velez, G.. Augmented reality in educational inclusion. A systematic review on the last decade), Frontiers in Psychology, .

https://doi.org/10.3389/fpsyg.2019.01835

López, G.C., Chacón, F.G., Valle, R.R.D.. M-learning as a working tool in the teaching of English at the Medical University [El aprendizaje móvil como herramienta de trabajo en la enseñanza de inglés en la Universidad Médica]), Revista Habanera de Ciencias Medicas, .

Link Google Scholar

Gavilanes, W., Abásolo, M.J., Cuji, B.. Summary of reviews on Augmented Reality in education [Resumen de revisiones sobre Realidad Aumentada en educación]), Espacios, .

Link Google Scholar

Spante, M., Hashemi, S.S., Lundin, M., Algers, A.. Digital competence, digital literacy in higher education research: Systematic review of concept use), Cogent Education, .

https://doi.org/10.1080/2331186X.2018.1519143

Izard, S.G., Méndez, J.A.J., García-Peñalvo, F.J., López, M.J., Vázquez, F.P., Ruisoto, P.. 360° Vision applications for medical training), ACM International Conference Proceeding Series, .

https://doi.org/10.1145/3144826.3145405

Bucea-Manea-Ţoniş, R., Bucea-Manea-Ţoniş, R., Simion, V.E., (...), Braicu, C., Manea, N. . Sustainability in higher education: The relationship between work-life balance and XR e-learning facilities), Sustainability (Switzerland), .

https://doi.org/10.3390/su12145872

Nela, B.T.M., Santiago, P.T.P., Alfonso, M.-B.J., Belén, M.J.M. . Emerging Technologies and Augmented Reality in the Development of Learning and Human Potential), Advances in Intelligent Systems and Computing, .

https://doi.org/10.1007/978-3-030-49932-7_24

Bozdoğan, K. . A bibliometric analysis of educational studies about “museum education”), Participatory Educational Research, .

https://doi.org/10.17275/per.20.40.7.3

Hernández-Velázquez, Y., Mezura-Godoy, C., Rosales-Morales, V.Y. . M-Learning and Student-Centered Design: A Systematic Review of the Literature), Advances in Intelligent Systems and Computing, .

https://doi.org/10.1007/978-3-030-63329-5_24

Agrawal, R., Pillai, J.S. . Augmented Reality Application in Vocational Education: A Case of Welding Training), Sustainability (Switzerland), .

https://doi.org/10.1145/3380867.3426199

López-Belmonte, J., Moreno-Guerrero, A.-J., López-Núñez, J.-A., Hinojo-Lucena, F.-J. . Augmented reality in education. A scientific mapping in Web of Science), Retos, .

https://doi.org/10.1080/10494820.2020.1859546

Báez, A.B., Dominguez, D.C., Terceño, J.R. . Integration of emotional education as a new conforming axis in the university degree of tourism | [Integración de la Educación Emocional como Nuevo eje Conformador en el Grado Universitario de Turismo]), Fronteiras, .

https://doi.org/10.21664/2238-8869.2020v9i3.p197-219

Chiappe-Laverde, A., Paz-Balanta, G.A. . M-learning: Connecting teaching and learning inside and outside of school | [M-learning: Conectando enseñanza y aprendizaje dentro y fuera de la escuela]), Magis, .

https://doi.org/10.11144/JAVERIANA.M14.MLCT

Sousa Calepso, A., Hube, N., Berenguel Senn, N., Brandt, V., Sedlmair, M.. cARdLearner: Using Expressive Virtual Agents when Learning Vocabulary in Augmented Reality), Conference on Human Factors in Computing Systems - Proceedings, .

https://doi.org/10.1145/3491101.3519631

Fombona-Pascual, A., Fombona, J., Vicente, R.. Augmented Reality, a Review of a Way to Represent and Manipulate 3D Chemical Structures), Journal of Chemical Information and Modeling, .

https://doi.org/10.1021/acs.jcim.1c01255

Khodabandelou, R., Fathi, M., Amerian, M., Fakhraie, M.R.. A comprehensive analysis of the 21st century's research trends in English Mobile Learning: a bibliographic review of the literature), International Journal of Information and Learning Technology, .

https://doi.org/10.1108/IJILT-07-2021-0099

Yaakob, M.F.M., Nawi, A., Yusof, M.R., Kasim, M.. Augmented reality strategy for understanding legal literacy), International Journal of Learning and Change, .

https://doi.org/10.1504/IJLC.2022.119516

Loureiro, S.M.C., Bilro, R.G., Angelino, F.J.A.. Virtual reality and gamification in marketing higher education: a review and research agenda), Spanish Journal of Marketing - ESIC, .

https://doi.org/10.1108/SJME-01-2020-0013

Soberanes-Martín, A.. Augmented reality: An educational resource for the nursing graduate), Research Anthology on Nursing Education and Overcoming Challenges in the Workplace, .

https://doi.org/10.4018/978-1-7998-9161-1.ch010

Dutta, R., Mantri, A., Singh, G., Kumar, A., Kaur, D.P.. Evaluating Usability of Mobile Augmented Reality System for Enhancing the Learning Experience), Proceedings of the IEEE International Conference Image Information Processing, .

https://doi.org/10.1109/ICIIP53038.2021.9702603

Porncharoen, R., Ratchataruj, S., Wichiranon, S.. Using Augmented Reality Technology in Learning Archeological Places), 6th International STEM Education Conference, iSTEM-Ed 2021, .

https://doi.org/10.1109/iSTEM-Ed52129.2021.9625107

Kandasamy, G., Bettany-Saltikov, J., Cordry, J., McSherry, R.. Use of vision-based augmented reality to improve student learning of the spine and spinal deformities. An exploratory study), South African Journal of Physiotherapy, .

https://doi.org/10.4102/sajp.v77i2.1579

Marín-Díaz, V., Cabero-Almenara, J., Gallego-Pérez, O.M.. Motivation and augmented reality: Students as consumers and producers of learning objects), Aula Abierta, .

https://doi.org/10.17811/rifie.47.3.2018.337-346

Cites in Google Scholar

Izard, S. G., Méndez, J. A. J., García-Peñalvo, F. J., López, M. J., Vázquez, F. P., & Ruisoto, P. (2017, October). 360 vision applications for medical training. In Proceedings of the 5th International Conference on Technological Ecosystems for Enhancing Multiculturality (p. 55). ACM.

https://dl.acm.org/citation.cfm?id=3145405

Morales Torres, C. (2017). Análisis exploratorio de los videoblogs y sus posibilidades como recurso educomunicativo (Doctoral dissertation, Universidad Internacional de Andalucía).

http://repositorio.biblioteca.unia.es/handle/10334/3851

Gavilanes, W., Abásolo Guerrero, M. J., & Cuji, B. (2018). Resumen de revisiones sobre Realidad Aumentada en Educación. Revista Espacios, 39.

http://sedici.unlp.edu.ar/handle/10915/73208

Colado, A. Z. (2019). Laboratorios reales versus laboratorios virtuales en las carreras de ciencias de la computación. IE Revista de Investigación Educativa de la REDIECH, 10(18), 9-22.

http://rediech.org/ojs/2017/index.php/ie_rie_rediech/article/view/454

Carreras López, G., Gamallo Chacón, F., & Díaz Valle, R. R. (2018). El aprendizaje móvil como herramienta de trabajo en la enseñanza de inglés en la Universidad Médica. Revista Habanera de Ciencias Médicas, 17(6), 995-1004.

https://www.medigraphic.com/cgi-bin/new/resumen.cgi?IDARTICULO=88071

Spante, M., Hashemi, S. S., Lundin, M., & Algers, A. (2018). Digital competence and digital literacy in higher education research: Systematic review of concept use. Cogent Education, 5(1), 1519143.

https://www.tandfonline.com/doi/abs/10.1080/2331186X.2018.1519143

Jiménez López, M., García-Peñalvo, F. J., Ruisoto, P., González Izard, S., Juanes Méndez, J. A., & Pastor Vázquez, F. (2017). 360º vision applications for medical training.

https://repositorio.grial.eu/handle/grial/1078

Hiasat, L., & Pollitt, A. J. (2019). Educators' Roles in Creating Smart Learning Environments for Emiratis in Tertiary Education. In Cases on Smart Learning Environments (pp. 256-282). IGI Global.

...

Marín-Díaz, V., Cabero-Almenara, J., & Gallego-Pérez, O. M. (2018). Motivación y realidad aumentada: Alumnos como consumidores y productores de objetos de aprendizaje. Motivation and augmented reality: Students as consumers and producers of learning objects. Aula Abierta, 47(3), 337-346.

https://www.unioviedo.net/reunido/index.php/AA/article/view/12006

Belmonte, J. L., Sánchez, S. P., Cevallos, M. B. M., & Meneses, E. L. (2019). Competencia digital de futuros docentes para efectuar un proceso de enseñanza y aprendizaje mediante realidad virtual. Edutec. Revista Electrónica De Tecnología Educativa, (67), 1-15.

http://www.edutec.es/revista/index.php/edutec-e/article/view/1327

Díaz, V. M., Almenara, J. C., & Pérez, O. M. G. (2018). Motivación y realidad aumentada: Alumnos como consumidores y productores de objetos de aprendizaje. Motivation and augmented reality: Students as consumers and producers of learning objects. Aula abierta, 47(3), 337-346.

https://dialnet.unirioja.es/servlet/articulo?codigo=6723285

LOPES, L. M. D., VIDOTTO, K. N. S., POZZEBON, E., & FERENHOF, H. A. (2019). EDUCATIONAL INNOVATIONS USING AUGMENTED REALITY: A SYSTEMATIC REVIEW. Educação em Revista, 35.

http://www.scielo.br/scielo.php?pid=S0102-46982019000100403&script=sci_arttext

Iglesias-Rodríguez, A., & Pérez-Escoda, A. (2017, October). A world of digital competences: mobile apps, e-citizenship and computational systems as learning tools. In Proceedings of the 5th International Conference on Technological Ecosystems for Enhancing Multiculturality (p. 62). ACM.

https://dl.acm.org/citation.cfm?id=3145412

López-Belmonte, J., Pozo-Sánchez, S., Fuentes-Cabrera, A., & Trujillo-Torres, J. M. (2019). Analytical competences of teachers in big data in the era of digitalized learning. Education Sciences, 9(3), 177.

https://www.mdpi.com/2227-7102/9/3/177

Belmonte, J. L., Sánchez, S. P., & Cabrera, A. F. (2019). Recursos tecno-pedagógicos de apoyo a la docencia: La realidad aumentada como herramienta dinamizadora del profesor sustituto. IJERI: International Journal of Educational Research and Innovation, (12), 122-136.

https://upo.es/revistas/index.php/IJERI/article/view/3653

Barrientos Báez, A. (2019). El desarrollo de la Inteligencia Emocional en los estudios del Grado en Turismo en la Universidad de La Laguna (Tenerife) (Doctoral dissertation).

http://repositorio.ucjc.edu/handle/20.500.12020/863

Guerrero, A. J. M., Jiménez, C. R., Navas-Parejo, M. R., & Reche, J. M. S. (2020). Interés y Motivación del Estudiantado de Educación Secundaria en el uso de Aurasma en el Aula de Educación Física (Secondary Education students' interest and motivation towards using Aurasma in Physical Education classes). Retos, 38(38), 333-340.

https://recyt.fecyt.es/index.php/retos/article/view/76832

HERMANN-ACOSTA, A., & PEREZ-GARCIAS, A. (2019). Narrativas digitales, relatos digitales y narrativas transmedia. Revisión sistemática de literatura en educación en el contexto iberoamericano. Revista ESPACIOS, 40(41).

http://www.revistaespacios.com/a19v40n41/19404105.html

Ramallal, P. M., & Murillo, A. M. (2019). I-Learning: realidad aumentada como ciberapoyo inmersivo para la educación. Tecnologías emergentes y realidad virtual: Experiencias lúdicas e inmersivas.

...

Domínguez, D. C. (2019). Apuntes sobre M-learning y Realidad Aumentada: la nueva generación de TIC aplicadas a la docencia. Areté: Revista Digital del Doctorado en Educación de la Universidad Central de Venezuela, 5(10), 11-25.

https://dialnet.unirioja.es/servlet/articulo?codigo=7219705

Morales, C. D. R. M., & Aguilera, G. V. ESTRATEGIAS DE FORMACIÓN PARA LA CIENCIAS DE LA COMUNICACIÓN: UNA EXPERIENCIA ATRAVÉS DEL MOBILE LEARNING Y LA REALIDAD AUMENTADA. Dispositivos móviles en el aula. Docentes y estudiantes prosumidores en la era digital.

...

LOPES, L. M. D., VIDOTTO, K. N. S., POZZEBON, E., & FERENHOF, H. A. (2019). INOVAÇÕES EDUCACIONAIS COM O USO DA REALIDADE AUMENTADA: UMA REVISÃO SISTEMÁTICA. Educação em Revista, 35.

...

Iglesias-Rodríguez, A., & Pérez-Escoda, A. (2017, October). A world of digital competences: mobile apps, e-citizenship and computational systems as learning tools. In Proceedings of the 5th International Conference on Technological Ecosystems for Enhancing Multiculturality (pp. 1-5).

...

López Belmonte, J., Moreno-Guerrero, A. J., López Núñez, J. A., & Pozo Sánchez, S. (2019). Analysis of the Productive, Structural, and Dynamic Development of Augmented Reality in Higher Education Research on the Web of Science. Applied Sciences, 9(24), 5306.

https://www.mdpi.com/2076-3417/9/24/5306

Albert-Gómez, M. J., Mudarra, M. J., & García-Pérez, M. (2019). MDR Model: Contributions to the Motivation and Sociocultural Integration. IEEE Revista Iberoamericana de Tecnologias del Aprendizaje, 14(3), 67-75.

https://ieeexplore.ieee.org/abstract/document/8882251/

Izard, S. G., Méndez, J. A. J., García-Peñalvo, F. J., López, M. J., Vázquez, F. P., & Ruisoto, P. (2017, October). 360 vision applications for medical training. In Proceedings of the 5th International Conference on Technological Ecosystems for Enhancing Multiculturality (pp. 1-7).

...

Gómez-García, G., Rodríguez-Jiménez, C., & Ramos-Navas-Parejo, M. (2019). LA REALIDAD VIRTUAL EN EL ÁREA DE EDUCACIÓN FÍSICA. Journal of Sport & Health Research, 11.

...

Quintero, J., Baldiris Navarro, S. M., Rubira, R., Cerón, J., & Velez, G. (2019). Augmented Reality in Educational Inclusion. A Systematic Review on the Last Decade. Frontiers in psychology, 10, 1835.

https://www.frontiersin.org/articles/10.3389/fpsyg.2019.01835/abstract

Urbano Cayuela, R. Creación de marcas infantiles de animación transmedia y multipantallas:“Piny, Institute of New York” y “Cleo&Cuquin”/” Familia Telerín”.

http://rabida.uhu.es/dspace/handle/10272/16604

Zaldívar-Colado, A. (2019). Laboratorios reales versus laboratorios virtuales en las carreras de ciencias de la computación. IE Revista de investigación educativa de la REDIECH, 10(18), 9-22.

http://www.scielo.org.mx/scielo.php?pid=S2448-85502019000100009&script=sci_abstract&tlng=en

Ramírez, L. L., & Montalvo, J. A. C. (2019). El aprendizaje móvil en la educación superior, frontera del conocimiento: 2014-2018. Revista Electrónica de Investigación e Innovación Educativa-REIIE ISSN: 2448-556X, 4(3), 27-41.

http://cresur.edu.mx/OJS/index.php/CRESUR_REIIE/article/view/418

Carreras López, G., Gamallo Chacón, F., & Díaz Valle, R. R. (2018). M-learning as a working tool in the teaching of English at the Medical University. Revista Habanera de Ciencias Médicas, 17(6), 995-1004.

https://www.medigraphic.com/cgi-bin/new/resumenI.cgi?IDARTICULO=88071

Gybas, V., Kostolányová, K., & Klubal, L. (2019, November). Using Augmented Reality for Teaching Pupils With Special Educational Needs. In ECEL 2019 18th European Conference on e-Learning (p. 185). Academic Conferences and publishing limited.

...

Gybas, V., Klubal, L., & Kostolányová, K. (2019, July). Using augmented reality for teaching students with mental disabilities. In AIP Conference Proceedings (Vol. 2116, No. 1, p. 060015). AIP Publishing LLC.

https://aip.scitation.org/doi/abs/10.1063/1.5114050

Aladwan, F., Al-Shboul, M., & Halalsheh, N. Z. Mobile Learning: The Future of e-Learning in the Educational Environment.

http://eacademic.ju.edu.jo/mALShboul/Lists/Published%20Research/Attachments/26/Mobile%20Learning.pdf

Stojšić, I., Ivkov-Džigurski, A., & Maričić, O. (2019). The readiness of geography teachers to use mobile devices in the context of immersive technologies integration into the teaching process. Geographica Pannonica, 23(2), 122-134.

https://scindeks.ceon.rs/article.aspx?artid=0354-87241902122S

Blodgett, N. C., Kelley, J., Schafer, M., Kremer, G. E. O., & Park, K. Augmented Reality and User Interface for the Sustainable Product Architecture and Supplier Selection (S-PASS) Cyberlearning Tool.

https://www.vrac.iastate.edu/wp-content/uploads/reu2017/CooLSLiCE_Paper.docx

Rodríguez Jiménez, C., Sanz Prieto, M., & Alonso García, S. (2019). Technology and Higher Education: A Bibliometric Analysis. Education Sciences, 9(3), 169.

https://www.mdpi.com/2227-7102/9/3/169

ก ฤต ย์ ษุ พัช สาร นอก, & ณ ม น จีรัง สุวรรณ. (2019). การ ออกแบบ รูป แบบ การ เรียน รู้ โดย ใช้ เทคโนโลยี อินเทอร์เน็ต ออฟ ธิ ง (IoT) ร่วม กับ การ เรียน รู้ จาก ค ลาว ด์ คอม พิ ว ติ้ง เพื่อ เสริม การ เรียน รู้ อย่าง มี ความ หมาย สำหรับ ผู้ เรียน ระดับ อุดมศึกษา. JOURNAL OF SOUTHERN TECHNOLOGY, 12(1), 92-102.

https://www.tci-thaijo.org/index.php/journal_sct/article/view/105457

Download

Alternative metrics

How to cite

Fombona, J., Pascual-Sevillano, M., & González-Videgaray, M. (2017). M-learning and augmented reality: A review of the scientific literature on the WoS repository. [M-learning y realidad aumentada: Revisión de literatura científica en el repositorio WoS]. Comunicar, 52, 63-72. https://doi.org/10.3916/C52-2017-06

Share

           

Oxbridge Publishing House

4 White House Way

B91 1SE Sollihul United Kingdom

Administration

Editorial office

Creative Commons

This website uses cookies to obtain statistical data on the navigation of its users. If you continue to browse we consider that you accept its use. +info X