Palavras chave

Competência, aprendizagem baseada em projetos, STEAM, formato KIKS, educação secundária, internacionalização

Resumo

Os currículos de educação secundária destacam a aprendizagem por competências, entretanto, atualmente, não se observam mudanças substanciais nos hábitos de intervenção em sala de aula. As iniciativas implementadas se concentram principalmente em impulsionar o desenvolvimento conjunto de, no máximo, três competências-chave. Este artigo apresenta um estudo internacional, no âmbito dos programas Erasmus+ e H2020, com o objetivo de estabelecer relações entre a aprendizagem baseada em projetos STEAM com formato KIKS (Kids Inspire Kids for STEAM) e o desenvolvimento global das competências-chave. A amostra inclui 267 estudantes do ensino médio, distribuídos em 53 equipes, pertencentes a 29 centros da Finlândia, Inglaterra, Hungria e Espanha. Cada equipe elaborou vários projetos, durante, pelo menos, dois anos letivos, mediante as seguintes abordagens de implementação: aprendizagem baseada em projetos STEAM e formato KIKS. Os dados deste estudo qualitativo foram obtidos por meio de observações e entrevistas com estudantes, professores e formadores KIKS. As análises revelaram que a combinação de ambas as abordagens favoreceu o desenvolvimento das oito competências-chave. A aprendizagem por projetos favoreceu, essencialmente, o desenvolvimento da competência matemática e a competência em ciência, tecnologia e engenharia, enquanto que o formato KIKS potencializou as competências de letramento e multilíngues. O restante das competências foi estimulado pela combinação de ambas as abordagens. Vale ressaltar que a participação prolongada no programa de implementação foi determinante nos resultados obtidos.

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Recebido: 29-05-2020

Revisado: 05-06-2020

Aceite: 03-07-2020

OnlineFirst: 15-11-2020

Data de publicação: 01-01-2021

Tempo de revisão do artigo: 7 dias | Tempo médio de revisão do número 66: 16 dias

Tempo de aceitação do artigo: 35 dias | Tempo médio de aceitação do número 66: 51 dias

Tempo de edição da pré-impressão: 172 dias | Tempo médio de edição pré-impressão do número 66: 193 dias

Tempo de processamento do artigo: 217 dias | Tempo médio de processamento do número 66: 238 dias

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Diego-Mantecón, J., Blanco, T., Ortiz-Laso, Z., & Lavicza, Z. (2021). STEAM projects with KIKS format for developing key competences. [Proyectos STEAM con formato KIKS para el desarrollo de competencias clave]. Comunicar, 66, 33-43. https://doi.org/10.3916/C66-2021-03

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