Volume index - Journal index - Article index - Map ---- Back


Comunicar Journal 26: Communication for Health (Vol. 13 - 2006)

Communication and public health from adolescents’ point of view

https://doi.org/10.3916/C26-2006-10

José-María Coronado-Morón

José-María López-García

Abstract

This paper presents a study about the young, the use they do of mass media and the relationship they keep with health. Among other contributions, it is to be highlighted that the voice of young people can be heard in this article which, with the use of methodological triangulation, offers a rich information about how adolescents contact the media and interpret its messages.

Keywords

Communication, public health, adolescents, risk behaviour, cultural practices

PDF file in Spanish

References

ANDERSON, C.A. y DILL, K.E. (2000): «Video games and aggressive thoughts, feelings and behavior in the laboratory and in life», en Journal of Personality and Social Psychology, 78 (4); 772-790.

BROWN, J.D. y OTROS (1994): «Teenage room culture: where media and identities Intersect», en Communication Research, 21 (6); 813-827.

CANTOR, J. & HARRISON, K. (1997): Ratings and advisories for television programming: University of Wisconsin, Madison study. National Television Violence Study. Newbury Park, Sage.

CASELL, J. & JENKINS, H. (Eds.) (1998): From «Barbie» to «Mortal Kombat»: gender and computer games. Cambridge, MIT Press.

CASTELLS, M. (2000): La era de la información. El poder de la identidad. Madrid, Alianza.

GOLDSTEIN, J. (1993): Videos games. A review of research. Bruselas, Toy Manufacturers of Europe. (inédito).

HOLLANDS, R.G. (1995): Friday night, Saturday night: youth cultural identification in the post-industrial city. Newcastle.

LAFRANCE, J.P. (1995): «La televisión y su público», en Telos, 139; 14-25.

LIEBERMAN, D.A. (2001): «Using interactive media in communication Campaigns for children and adolescents», en RICE, R. y ATKINS (Eds.): Public communication campaing. Thousand Oaks (CA) USA; 373-388.

MARTÍN SERRANO, M. y VELARDE, O. (2001): Informe Juventud en España 2000. Madrid, Instituto de la Juventud.

ROE, K. (1998): «Boys will be boys and girls will be girls: changes in children´s media use, communications», en The European Journal of Communication Research, 23; 5-23.

SHERRY, J.L. (2001): «The effects of violent video games on agression », en Human Communication Research, 27(3); 409-431.