Palavras chave

Aprendizagem conectada, cosplay, trajetórias de aprendizagem, aprendizagem permanente, cultura participativa, estudo de caso, análise qualitativa, estudos culturais

Resumo

A aprendizagem conectada explica como as pessoas podem construir rotas de aprendizagem conectadas aos seus interesses, suas relações e a aprendizagem formal que levem a oportunidades de futuro em uma carreira profissional. Sem dúvida, a maioria dos sistemas de aprendizagem não estão projetados para uma experiência de aprendizagem conectada. Por exemplo, quase todas as escolas continuam ensinando disciplinas como unidades fechadas que não se conectam com os interesses dos alunos fora da escola. Ainda não sabemos o suficiente sobre a estrutura dos ambientes naturais de aprendizagem conectada que são acionados à experiência de aprendizagem em diferentes contextos e levam os alunos a um caminho de crescimento. Aprender mais sobre o que funciona nessas rotas de aprendizagem nos permitiria traçar ambientes de aprendizagem conectados para ajudar mais jovens a conseguir os resultados almejados. O presente trabalho analisa dois casos práticos de «cosplayers» – entusiastas que criam suas próprias fantasias dos personagens fictícios e os levam a convenções e eventos – que se beneficiam de ambientes de aprendizagem conectados desenvolvidos adequadamente. Aspectos importantes que surgiram no estudo incluem as relações com o apoio e o cuidado de e para com os outros: dois caminhos únicos que se iniciam com um difícil desafio: as oportunidades econômicas oriundas do cosplay e as comparações com outras experiências escolares formais. Tudo isso afeta a maneira de traçar ambientes de aprendizagem conectados que apoiem a todos os alunos em seus caminhos singulares rumo ao futuro.

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Technical information

Recebido: 31-05-2018

Revisado: 27-06-2018

Aceite: 01-08-2018

OnlineFirst: 15-11-2018

Data de publicação: 01-01-2019

Tempo de revisão do artigo: 27 dias | Tempo médio de revisão do número 58: 41 dias

Tempo de aceitação do artigo: 62 dias | Tempo médio de aceitação do número 58: 74 dias

Tempo de edição da pré-impressão: 170 dias | Tempo médio de edição pré-impressão do número 58: 182 dias

Tempo de processamento do artigo: 215 dias | Tempo médio de processamento do número 58: 227 dias

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Bender, S., & Peppler, K. (2019). Connected learning ecologies as an emerging opportunity through Cosplay. [Los entornos de aprendizaje conectado como oportunidad emergente mediante el Cosplay]. Comunicar, 58, 31-40. https://doi.org/10.3916/C58-2019-03

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